Denmark’s Playdead Studios announced themselves in style with their darkly atmospheric platform-puzzle epic, Limbo, back in 2010, so naturally expectations have been sky high for their sophomore effort, Inside, from the very moment that it was announced. Well, it has finally arrived, but has it managed to live up to our rather lofty hopes? Oh yes, it most certainly has. In fact, it’s clear to me that not only does Inside match the exceptionally high quality of its predecessor, it actually manages to exceed it, creating an immensely beautiful, intriguing and intelligent adventure that is without a shadow of a doubt the stand out release of the year thus far.
In the wake of the “Brexit” referendum it seems pertinent to point out one of the biggest areas of our society that was horribly overlooked throughout the so-called debates on the topic; culture. Inside is a perfect example of why the EU is such a wonderful thing for all of us, as it is part funded by both the Danish Film Institute and an EU culture initiative to actively promote the creation and development of art across the continent, and in Inside, that is precisely what they got. The brilliant Albert Camus wrote that “a man’s work is nothing but this slow trek to rediscover, through the detours of art, those two or three great and simple images in whose presence his heart first opened”, Inside is destined to be one such vision. Dark, haunting and dreamlike, it’s an experience that is as beautiful as it is cerebral, and it leaves an impression behind it that few will shake off, or ever hope to.