Thankfully though, there are still ways and means around such issues, including a generous hint function that refreshes roughly every minute, identifying the location of an undiscovered item in a HOP, or highlighting an area of interest everywhere else. Naturally though, every HOP can also be experienced as something entirely different, and this time the replacement mini-game takes the form of tile matching, seeing players flipping cards over to identify an image on one, before attempting to find an item associated with this as opposed to a second, exact matching double as is usually the case. For instance, one might display the image of a handgun, whilst its matching card may host a picture of its ammunition, it’s certainly not going to pose too much of a challenge to anyone, but then, that’s not the point really. What it does do though, is present the option of two wholly unique ways to play through the game, which can only help to extend the longevity of a genre that is typically sorely lacking in it.
For fans of the series, Enigmatis 3: The Shadow of Kharkala will provide not only a perfect finale to the trilogy, but also a fine reason to revisit the mysterious locations of Maple Creek and Ravenwood Park once again. It is a typically strong effort from Artifex Mundi who prove themselves time and time again to be the masters of the hidden object genre, who, thanks to the advent of self-publishing on the two major console platforms, have had an opportunity to bring their unique brand of gameplay to an even wider audience. So yeah, if you hadn’t guessed already, I can wholeheartedly recommend a purchase to anyone looking to pick up something casual to play and while away and afternoon, and better yet, it will soon be available on your phones, tablets and consoles as well as PCs, so there’s really no excuse for not giving it a shot, now is there?