Polish studio, Artifex Mundi, return to the Xbox One with another port of one of their much loved adventure game/hidden object hybrid releases, and much like their earlier effort, Nightmares from the Deep: The Cursed Heart, it also proves to be a bit of a successful transition. Utilising the same, user friendly control scheme, the team’s trademark visual style and a loose, steampunk storyline, Clockwork Tales: Of Glass and Ink will obviously not be to everyone’s taste, but there can simply be no denying that it is a very good example of the genre that may yet prove that console gamers are always on the lookout for something a little bit different from the norm.
In this latest effort, players are pitched into the role of Evangeline Glass, a spy who has travelled to the snowy mountain town of Hochwald in order to meet her mentor and father figure, Dr Ambrose Ink. Ink had travelled here to investigate seismic disturbances in the area, where a whopping six earthquakes have been recorded in a very short amount of time, so naturally he feels that something untoward is going on. Upon meeting up in the town’s inn, however, the building is attacked by a giant robot, and the good doctor is kidnapped, leaving only vague and scattered clues behind as to the reasoning behind this seemingly unprovoked assault. The player then, is tasked with rescuing Ink from the clutches of a corrupt despot intent on using his advanced, steam based technology to take over the country. It’s a relatively nice set up that the team could have done much more with, leaving the story to serve little purpose within the game, yet this is not really much of negative comment, it’s a short adventure that would have likely had to be spun out over multiple episodes to incorporate a more intricate narrative, though this would perhaps be an idea worth investigating at a later date.